
Attention all lighting programmers and technicians: LDI’s fourth annual edition of The Art of Programming, with hands-on console opportunities, teaches you great tips on how to work quickly and efficiently, keeping up with your designer, and making your console best work for you and your designers. For new and experienced lighting programmers, this session provides insight into different methods of organizing and utilizing the data stored in the console. Leading programmers share their experiences of making programming more productive for the programmer and the designer.
Moderators: LD/programmers Jim Ohrberg and Brad Schiller, High End Systems
Thursday, October 27
AP01 • The Art of Programming: Mastering The Basics
9:00am-10:30am, Room S320F
.75 ETCP Renewal Credits
Focus on methods of organizing information in the console: fixtures, palettes, cues, macros, and screen output. Perfect for new programmers or to brush up your skills.
AP02 • Console Lab
11:00am-12:30pm, Room S320F
.75 ETCP Renewal Credits
Take advantage of this unique hands-on opportunity to look at some of today’s top consoles, and check them out with the best programmers at your side. Ask questions and solve problems. Plus: a look at using FocusTrack on various consoles to document your lighting. Consoles include: grandMA courtesy of A.C.T; Jands Vista courtesy of AC Lighting; ETC’s EOS and ION; Philips Strand Lighting Light Palette; Road Hog Full Boar; PRG V476 or V676.
AP03 • The Art of Programming: Advanced Concepts
1:30pm-3:00pm, Room S320F
.75 ETCP Renewal Credits
Different styles of console operation, documenting your work, third-party software interfaces, the art of data management, and speculation about the future of programming, from mobile devices to what ever comes next!
Moderators: LD/programmers Jim Ohrberg; Brad Schiller, High End Systems; and Jon Griffin.
AP04 • The Business of Being A Programmer
3:30pm-5:00pm, Room S320F
Join programmers Jim Ohrberg, Brad Schiller, and others as they discuss the actual job of being a programmer. What are the realities of going out into the world and managing a freelance career as a programmer. What should you put into your contract? How do you decide which jobs to take? What do you and a potential employer need to discuss before you sign on the dotted line.